New version of the Tchernobog mod v0.2.1b has been released and added to the download section.
UDATE #Tchernobog 0.2.1c
#0.2.1c
- Refresh Spellblade's riftwalker buff (the one you get after using rift) on killing a monster that gives exp (certain summons won't count!).
- Enable Izual fight.
- Fix Valor quest (now pedestal requires bloodstones to interact with it).
- Enable Quest items drop (they don't save).
- Shift + click on stat spends 5 points instead of 1.
- Remember potion type belt settings (the new green extra belt row - settings saved per character).
- All potions/elixirs have 5 uses (shop price increased x5).
- Only clear spell hotkeys on respec (scroll/staff/skill hotkeys stay).
- Pepin has unlimited small rejuvenation potions starting on nightmare difficulty and full potions on hell+ difficulty.
- Fix sometimes displaying wrong animations/giving wrong stats while using a broken weapon/shield.
#Tchernobog 0.2.1 - 0.2.1b
#0.2.1
- Fixed various memory leaks and stability issues.
- Added 12 new unique rings (4 per fire/lightning/magic element - they have same names - it's possible to have a total positive roll of resistance pierce = ring boosts enemy resistance = useless!)
- Farnham's Bet (qlvl 10) - -1/+1% elemental resistance pierce 5 times.
- Farnham's Wager (qlvl 25) - -2/+2% elemental resistance pierce 5 times.
- Farnham's Venture (qlvl 40) - -3/+3% elemental resistance pierce 3 times, -4/+4% elemental resistance pierce 2 times.
- Farnham's Gamble (qlvl 60) - -5/+5% elemental resistance pierce 5 times.
- Added 6 new unique rings - they roll 5 affixes changing level of spells from certain spellbook pages (-5/+5 range)
- Dream of Sheen (qlvl 10) - -5/+5 to #1 page spell - rolls 5 times.
- Dream of Luster (qlvl 25) - -5/+5 to #2 page spell - rolls 5 times.
- Dream of Lucidity (qlvl 35) - -5/+5 to #3 page spell - rolls 5 times.
- Dream of Luminosity (qlvl 50) - -5/+5 to #4 page spell - rolls 5 times.
- Dream of Brilliance (qlvl 65) - -5/+5 to #5 page spell - rolls 5 times.
- Dream of Blood (qlvl 20) - -5/+5 to #6 page spell - rolls 5 times.
- Fixed Snotspill going invulnerable after leaving the level.
- Tweaked Elemental Fury colors (spellblade's skill).
- Reduce Charge (warrior skill) cooldown by 0.1 sec per skill level - base cooldown unchanged - 4.5 sec.
- Fixed some skill and cooldown/weapon type interactions:
- kills don't use mana/go on cooldown anymore if you don't meet the weapon requirements for them (Using charge with bow, using multishot with melee weapon etc.).
- Charge (and other skills if there are any) doesn't use mana if you cast it again when it's on cooldown.
- Fixed firewall/lightning wall dealing no damage if it spawned on monsters (center tile was an exception).
#0.2.1a
- Spellblade gains/loses 20 perfect balance stacks while unarmed.
- Element conversion (spellblade lvl 32 skill) now increases current (clvl / 3) and max (clvl / 10) resistance to chosen element.
- Riftwalker buff (the one you get after entering a rift) reduces rift's mana drain by 5% while active.
- Added a new special belt row - clicking in it changes the potion type that is allowed to go in - settings revert to default (empty slot = everything allowed) after restarting Tchernobog.
- Made shift + click respect belt's allowed types - earlier items always went to first free slot.
#0.2.1b
- Fix Decoy (assassin skill) randomly freezing the game.
- Fix Decoy not dying when player breaks stealth.
- Add displaying chance for monsters to break assassin's stealth below health bar (for assassin only).
- Allow Necromancer to use staff/scroll of healing with Blood Ritual active (only can't use healing SPELL).
- Play "I can't open this yet" sound when trying to interact with Lost Treasure chests before cooldown has expired.
- 3 new spellblade recipes (qlvl 20, low tier, ring, amulet, weapon).
- 3 new gem breakdown recipes - breaking a higher gem down produces 2 of lower tier:
- regular gem - qlvl 25.
- flawless gem - qlvl 35.
- perfect gem - qlvl 55.