This version contains some hotfixes that allows smoother gameplay while quests are not yet implemented.
- Fixed scenario that could corrupt save file
- Fixed bug that would sometimes result in player being alive with 0% hp
- Fixed crash that occured during salvaging
- Fixed that prevented salvage to produce materials other then oils
- Possessed champion monsters are now slightly weaker
- Increased exp rewards for COOP
- Fixed bug that prevented exceptional items from dropping on difficulties past normal
- Fixed glitch that allowed to use consumable items from other packs then inventory and belt
- Sorceror and Necromancer now both start with fixed amount of charges on staves