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version beta 1.04
- Added Necromancer class with five new skills
- Added new 48 crafting recipes for Necromancer and Assassin
- Added two new sets with 4 items each
- Apocalypse spell can hit immune monsters again (reverted from 1.033 version)
- Apocalypse spell cost increases quicker with spell levels
- Character will not attack with melee or bow if spell is on cooldown
- Mage type monsters can now be hit slightly longer during phase in/out action
- Items are now visible regardless of line of sight
- Changed Damage goes to mana attribute description to "% Damage absorbed by mana"
_ Sunless sea boss should be smarter on higher difficulty levels - Music now plays in River of Flame
- Stone Curse spell now reduces damage taken by target: 75%
- The Dark Lord now sees invisible characters
- Drop of unique and set item randomization has been improved
- Music should now fade in/out on zone changes
- Auto attack follow procedure now stops on first character's melee attack
- Enabled gold droping on character's death
- Increased Benedict The Black's damage
- Increased repulse damage from enchanced lightning affix
- Increased monster inferno damage
- Reduced Bloodlord The Destroyer's damage
- Reduced The Dark Lord's damage
- Reduced Apocalypse spell damage
- Reduced Lightning and Chain Lightning bolt duration
- Fixed bug preventing music from playing if application lost then quickly gained focus
- Fixed stash close/open issues
- Fixed rendering of some large objects
- Fixed resolution change related crash on some systems
- Fixed exit to Island of sunless sea level being unavaiable bug
- Fixed secret tunnel sand trap related bugs
- Fixed bug that would sometimes prevent lost treasure encounter from progressing
- Fixed format of monster immune line in monster extended information
- Fixed Golem spell benefits description
- Fixed some Unique item names to be gramatically correct
- Fixed spelling of "Ability" in skill book
- Fixed slain hero stance when quest is complete, it will behave like regular decapitated body
- Fixed slain townsman speaking when dead
- Fixed error in character select menu that could crash game
- Fixed death in town animation being slow